[ZONE 5 MAP] [GRAIN QUEST] [CHAPTER 5]
This is an Image Map. Click Green Caches, Yellow Combats, or Red Arrows.
CACHES
Chapter 2:
You can meet Tamney twice in Chapter 2.
TRAP (near Chests)
Hardly needs to be mentioned. Push Transparent Crystal in front of
Blaster.
The Green Poles will be ruined, and you can walk out between
the two Poles.
TRAP (near Diviner's Hall)
Almost identical to the one above, and just as easy:
Push Transparent
Crystal in front of the rightmost Blaster.
The Green Poles will be ruined,
and you can exit between them.
THEA HALFGATE'S HOUSE
This Halfgate sister (there are four others!) wants to study Weaponcraft.
If your Weaponcraft Skill is less than 55%, you won't be able to teach her
anything she doesn't already know. If it is 55% or more, she will reward you
with a Medium Crossbow [100].
WELL
Stay away. One Character (usually Gorath) will get Poisoned [55%].
MINSTREL TAMNEY
Minstrel Tamney can raise your Barding Skills drastically, if you find him
in Chapters 1 and 2. (His placement will differ slightly - see Map above.) He
won't be found here in Chapter 3. In Chapter 5 he's gone into hiding, and
you'll have to make sure he returns to Northwarden. [See Duke Martin below.]
Chapter 1:
Tamney wants you to find a Light Bowstring to restring his lute. If you
bring him one, your Barding Skill will rise by 5 to 7 points (depending
on your selections).
The first time he will teach you
Scales and give you a Practice Lute [125], but you'll have to pay him 75
Gold Sovereigns. Your Barding Skill will rise by 15-22 points, depending
on your Selections.
If you take Tamney's first lesson, he will run off, but he will return
later. (Try going as far as you can to the West, and then
return.)
Tamney's second lesson will cost you 20 Gold Sovereigns. He will
teach you Strumming. Your Barding Skill will rise by 9-14 points.
BARON GABOT at NORTHWARDEN
The Baron is not here in Chapter 1. In Chapter 2, apart from the information
he offers, you can earn a suit of Euliliko Armor [100] from him. In Chapter 3
you can still earn the suit of Armor, and hear some interesting news about Duke
Martin and Locklear, Raglam and the Six. At the start of Chapter 5, you should
head directly to Northwarden - in order to find Duke Martin, you must first ask
the Baron about him. The Baron will also mention Minstrel Tamney.
DUKE MARTIN
In Chapter 5 Duke Martin will be found South of Northwarden after you've
met Baron Gabot and asked him about the Duke. Martin holds a central position
in Chapter 5. He will give you four Quests to perform, one after the other.
When all the Quests have been performed, he will direct you back to Northwarden.
Once you get there, the Chapter will end.
The Duke can also raise your Crossbow Skill by 10 - 15 points, depending on your Selections.
QUEST # 1: POISON MOREDHEL RATIONS. If you ask Martin about Baron Gabot, he
will ask you to posion some Moredhel Rations to be found nearby. The Rations
are in three Moredhel Chests in the Northwarden area. Note that you do not need
to poison all these Rations - leaving Rations (Poisoned) [1] in each Chest will
do the trick, and you can keep the rest for yourself. Now return to Martin for
your next Quest.
QUEST # 2: FIND MINSTREL TAMNEY. Next Duke Martin will want you to find the
runaway Minstrel, and convince him to go back to Northwarden. If this Quest
is active, you will find Tamney hiding in the Dencamp Barn. Strength of 30
or more is needed to open the Barn. Tamney will refuse to go anywhere, unless
you can bring him Geomancy Stones, found only in the Diviner's Halls.
Do this, and the Quest is done. Tamney will reward you with 3 Diamonds [100].
Each of these will be worth 1425 Gold Sovereigns in the Dencamp Shop. You should
sell them here, but don't spend all your money now, because you are going to
need 2000 Gold Sovereigns pretty soon! Return to Martin.
QUEST # 3: RECOVER DELEKAN'S BATTLE PLANS. Ask Martin about Goblins. He will
now want you to recover Delekhan's Battle Plans. These will be found in Raglam,
and in order to enter the Raglam area (Zone 6 East), you will have to make your way
through an army of Goblins. This will cost you 2000 Gold Sovereigns in bribes.
[You're welcome to fight them, but this is pretty useless, because both
of the combats here (#27 and #28) are endless.] The procedure for recovering
the Plans will be described in the Raglam Sector of the Map Web. When you've
located the plans, return them to Duke Martin and accept your final Quest.
QUEST # 4: FIND THE INVISIBLE MAGICIANS. Duke Martin's final Quest is to find
six invisible Spellcasters and kill them. Martin will direct you towards the
southwest. The Spellcasters are hiding away near a house (with a well) south
of Dencamp. [If you've been here before, you will have run into a Magical Field
set up by the Spellcasters, which will cause you 5 points of damage every time
you run into it.] If the Quest is active, the Spellcasters will reveal themselves
as soon as you approach the house. This is quite a tricky Combat, so make sure
you save your game first!
Having dealt with the Spellcasters, go and see Martin for the last time.
He will send you to Northwarden. One you enter the Palace, the Chapter will
be over.
COMBATS
This is a rough table of all Enemies in this sector of Zone 5. For more
detailed information click on the Combat Number in the map above, or in the
table below.
Combat # 01 ( Fork S of Northwarden ) | Zone 5 Chapter 1-1 Enemies= 3 | |||||||||||
GA | 001 | 0104 | 06 | 34 | 25 | 04 | 19 | 52 | 59 | 45 | 00 | SKA53 BSW62 LCR71 QUA04 PEK01 16.00 |
GF | 002 | 0305 | 05 | 36 | 28 | 05 | 21 | 45 | 60 | 53 | 00 | SKA64 LAM79 RTT05 10.00 |
GF | 003 | 0606 | 08 | 45 | 34 | 05 | 19 | 74 | 65 | 60 | 00 | SKA54 LAM86 DAL02 00.24 |
Combat # 16 ( Near Kenting Rush Exit ) | Zone 5 Chapter 3-3 Enemies= 5 | |||||||||||
MF | 066 | 0106 | 05 | 28 | 19 | 03 | 21 | 44 | 48 | 00 | 00 | SKA74 BSW68 |
MA | 067 | 0408 | 04 | 38 | 35 | 05 | 19 | 35 | 41 | 57 | 00 | SKA71 BSW90 LCR90 QUA18 |
MA | 068 | 0605 | 05 | 32 | 24 | 03 | 15 | 52 | 46 | 60 | 00 | SKA79 LAM73 LCR66 QUA07 |
MS | 069 | 0307 | 06 | 20 | 25 | 05 | 12 | 40 | 51 | 00 | 78 | SKA88 BSW94 LCR92 QUA09 RTT06 DESP+HOCH+MIND |
MS | 070 | 0507 | 04 | 26 | 27 | 03 | 12 | 38 | 40 | 00 | 81 | SKA84 BSW66 00.49 GIFT+HOCH+SKIN+UNFO |
Combat # 17 ( S of Diviner's Hall ) | Zone 5 Chapter 3-3 Enemies= 6 | |||||||||||
TR | 071 | 000A | 02 | 64 | 63 | 05 | 33 | 69 | 60 | 77 | 00 | |
TR | 072 | 0205 | 04 | 61 | 50 | 04 | 30 | 75 | 59 | 85 | 00 | |
TR | 073 | 0306 | 05 | 51 | 54 | 04 | 30 | 73 | 59 | 82 | 00 | RES03 |
TR | 074 | 0508 | 05 | 55 | 66 | 05 | 34 | 65 | 58 | 85 | 00 | |
TR | 075 | 0605 | 03 | 59 | 50 | 04 | 25 | 65 | 52 | 84 | 00 | 00.15 |
TR | 076 | 0709 | 05 | 48 | 54 | 04 | 29 | 72 | 53 | 77 | 00 | |
Combat # 21 ( Near Kenting Rush Exit ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
MA | 087 | 0107 | 05 | 37 | 28 | 04 | 13 | 40 | 34 | 62 | 00 | EAR51 GOB66 THC76 QUP09 WHT01 |
MA | 088 | 0306 | 04 | 29 | 21 | 03 | 15 | 48 | 30 | 52 | 00 | SKA83 2HB80 TLC91 QUP19 RSS05 |
MF | 089 | 0606 | 02 | 33 | 21 | 05 | 18 | 41 | 31 | 00 | 00 | EAR59 KIN75 RTT10 WHT02 PEK01 RES02 |
HA | 090 | 020A | 05 | 28 | 24 | 02 | 15 | 31 | 55 | 00 | 95 | HAM01 50.00 |
HA | 091 | 0506 | 06 | 32 | 16 | 03 | 13 | 48 | 44 | 00 | 86 | HRB03 34.00 |
Combat # 22 ( S of Duke Martin ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
MF | 092 | 0108 | 02 | 37 | 24 | 05 | 16 | 41 | 40 | 00 | 00 | SKA82 2HB95 |
MA | 093 | 0205 | 07 | 25 | 34 | 03 | 19 | 43 | 36 | 49 | 00 | SKA82 2HB72 MCR74 QUP12 |
MA | 094 | 0606 | 05 | 37 | 21 | 05 | 18 | 36 | 49 | 56 | 00 | SKA97 KIN59 THC79 QTP06 RPP05 |
GF | 095 | 0306 | 08 | 45 | 34 | 04 | 21 | 51 | 58 | 49 | 00 | SKA97 GOB79 KRO02 |
GF | 096 | 0505 | 08 | 31 | 25 | 04 | 25 | 48 | 59 | 51 | 00 | EAR82 GOB88 DRA04 |
Combat # 23 ( W of Duke Martin ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
GF | 097 | 0107 | 07 | 39 | 28 | 04 | 25 | 75 | 61 | 53 | 00 | EAR41 GOB71 HAM05 RES04 31.00 |
GF | 098 | 0608 | 07 | 33 | 26 | 04 | 18 | 68 | 56 | 60 | 00 | EAR88 2HB75 RES05 |
HA | 099 | 0305 | 07 | 31 | 17 | 03 | 10 | 50 | 46 | 00 | 95 | |
HA | 100 | 0507 | 05 | 25 | 21 | 03 | 12 | 44 | 44 | 00 | 95 | 18.00 |
HA | 101 | 0706 | 07 | 31 | 24 | 04 | 14 | 50 | 36 | 00 | 95 | TOR04 DAL01 |
Combat # 24 ( N of Duke Martin ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
MS | 102 | 0107 | 00 | 33 | 17 | 05 | 18 | 44 | 59 | 00 | 88 | EAR69 GOB74 CLE02 SCR37 49.00 HOCH+FLAM+SKIN+THOU+FETT |
GF | 103 | 0205 | 06 | 35 | 35 | 04 | 25 | 65 | 59 | 60 | 00 | SKA96 2HB94 RED03 19.00 |
GF | 104 | 0406 | 05 | 32 | 26 | 05 | 22 | 58 | 58 | 57 | 00 | EAR61 2HB96 RUB82 TOR05 |
GF | 105 | 0607 | 05 | 40 | 25 | 04 | 23 | 52 | 60 | 50 | 00 | EAR72 RAP86 RTT04 33.00 |
HA | 106 | 0604 | 06 | 29 | 23 | 03 | 11 | 33 | 35 | 00 | 89 | SKYF+GRIE+SKIN |
Combat # 25 ( Fork W of Northwarden ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
MS | 107 | 0106 | 03 | 32 | 12 | 04 | 10 | 36 | 54 | 00 | 84 | EAR74 KIN53 PEK01 24.00 FLAM+SKIN+UNFO+STRE |
MS | 108 | 0608 | 06 | 26 | 23 | 04 | 14 | 45 | 55 | 00 | 73 | SKA88 2HB83 FLAM+GRIE+SKIN |
HA | 109 | 0308 | 07 | 35 | 18 | 03 | 13 | 43 | 41 | 00 | 92 | SKA97 2HB92 BRO100 RES04 GRIE+SKIN+STRE |
OS | 110 | 0405 | 03 | 46 | 49 | 03 | 43 | 58 | 48 | 00 | 00 | KIN84 |
OS | 111 | 0605 | 04 | 58 | 44 | 04 | 33 | 57 | 53 | 00 | 00 | 2HB98 HRB02 |
Combat # 26 ( Road W of Northwarden ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
OS | 112 | 0204 | 04 | 56 | 51 | 02 | 34 | 54 | 50 | 00 | 00 | 2HB82 |
OS | 113 | 0404 | 03 | 48 | 52 | 02 | 36 | 54 | 52 | 00 | 00 | 2HB97 |
OS | 114 | 0604 | 05 | 60 | 44 | 02 | 39 | 47 | 50 | 00 | 00 | GOB96 |
MS | 115 | 0307 | 04 | 22 | 27 | 04 | 15 | 36 | 43 | 00 | 74 | 2HB82 FLAM+MIND+STRE |
MS | 116 | 0506 | 03 | 37 | 10 | 03 | 12 | 47 | 45 | 00 | 76 | GOB85 DESP+GIFT+SKYF+GRIE |
Combat # 27 ( Raglam Exit ) | Zone 5 Chapter 5-5 Enemies= 6 | |||||||||||
GF | 117 | 0105 | 07 | 45 | 28 | 04 | 22 | 57 | 56 | 52 | 00 | DPA84 2HB82 WHT01 NAP01 32.00 |
GF | 118 | 0307 | 05 | 45 | 33 | 04 | 19 | 75 | 57 | 52 | 00 | EAR85 KIN68 HRB03 43.00 |
GF | 119 | 0405 | 05 | 30 | 30 | 05 | 22 | 68 | 60 | 56 | 00 | DPA89 2HB82 ANT01 31.00 |
GF | 120 | 0609 | 05 | 32 | 31 | 04 | 18 | 53 | 55 | 48 | 00 | EAR89 KIN68 43.00 |
GF | 121 | 0606 | 08 | 30 | 27 | 04 | 22 | 55 | 58 | 57 | 00 | SKA89 KIN65 27.00 |
GA | 122 | 0704 | 08 | 34 | 27 | 04 | 18 | 50 | 64 | 53 | 00 | EAR76 GOB67 MCR83 QEA09 RES04 |
Combat # 28 ( Raglam Exit ) | Zone 5 Chapter 5-5 Enemies= 5 | |||||||||||
GF | 123 | 0105 | 03 | 33 | 30 | 04 | 22 | 45 | 63 | 45 | 00 | SKA91 2HB79 |
GA | 124 | 0204 | 03 | 41 | 34 | 05 | 24 | 72 | 63 | 57 | 00 | EAR76 2HB88 MCR70 QEA08 DRA04 |
GA | 125 | 0406 | 03 | 42 | 29 | 04 | 24 | 73 | 58 | 47 | 00 | EAR47 KIN65 THC91 QUP08 HAM08 13.00 |
GF | 126 | 0504 | 02 | 33 | 26 | 04 | 23 | 72 | 57 | 45 | 00 | DPA94 2HB70 PRA10 TOR01 |
GA | 127 | 0606 | 03 | 40 | 28 | 04 | 23 | 50 | 59 | 45 | 00 | SKA93 RAP72 THC73 QEA06 27.00 |
Combat # 29 ( E of Diviner's Hall ) | Zone 5 Chapter 5-5 Enemies= 4 | |||||||||||
OS | 128 | 0006 | 05 | 59 | 43 | 03 | 31 | 57 | 54 | 00 | 00 | 2HB97 TOR05 |
OS | 129 | 0306 | 03 | 59 | 50 | 04 | 32 | 59 | 51 | 00 | 00 | 2HB94 NOX02 HAM01 KRO04 |
OS | 130 | 0605 | 04 | 58 | 54 | 03 | 30 | 57 | 47 | 00 | 00 | 2HB75 |
HA | 131 | 0205 | 06 | 26 | 20 | 03 | 13 | 41 | 55 | 00 | 87 | LEW06 GIFT+FLAM+MIND |